Vector2 1.0


Vector2 is an elegant thing that we have in most game engines. Until now, all vector operations in game maker had to hold x and y components separately. Rotation was used as a shortcut to avoid common vector math. No more! Now, Vector2 allows us to find the dot product of two vectors easily, or perform a complex chain of transformations with ease! With Vector2, we can pass vectors around for our structs and objects to use! We can pass by reference, or create a new Vector2 using it's constructor!


I wish game development was this luxurious when I started out!

Files

Vector2 Documentation.pdf 64 kB
3 days ago
Vector2GMS2.yymps 5.1 kB
3 days ago

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